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Autodesk 3ds Max Design 2011

http://www.autodesk.com
Autodesk 3ds Max Design provides a comprehensive, integrated rendering, 3D modeling, and animation solution for architects, designers, civil engineers, and visualization specialists to help tell the story behind their designs.
3D Modeling Autodesk 3ds Max and Autodesk 3ds Max Design software have one of the richest 3D modeling toolsets in the industry:
Pipeline Integration Import data from a multitude of sources and smoothly transfer Autodesk 3ds Max and Autodesk 3ds Max Design data across file iterations, software applications, users, and locations:
What's New Slate Material Editor
Easily visualize and edit material component relationships with Slate, a new node-based material editor in Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011 that helps significantly improve workflow and productivity for artists and designers creating and editing complex material networks. The intuitive schematic framework is engineered to handle the vast numbers of materials required by today’s demanding entertainment productions and design visualizations.
Local Edits to Containers
Collaborate more efficiently with significantly enhanced workflows for Containers that enable artists and designers to layer local edits nondestructively on top of referenced content. Better meet tight deadlines by working in parallel: while one user iteratively edits unlocked aspects of the container, another can continue to refine the underlying data. Multiple users can contribute changes to different elements of the same container at once, while simultaneous edits to the same component are prevented.
Autodesk FBX File Link with Autodesk Revit Architecture
Receive and manage upstream design changes from Autodesk® Revit® Architecture building design software with a new Autodesk® FBX® File Link. This intelligent handling of data helps reduce rework of design visualizations when original designs are revised and refined, supporting nonlinear decision-making processes and facilitating collaborative, iterative workflows. Designers can also take advantage of new import options to group incoming materials, helping to optimize and simplify management of complex data sets.
In-Context Direct Manipulation UI
Save time when modeling and maintain focus on the creative task at hand with a new in-context user interface (UI) for polygon modeling tools that helps eliminate unnecessary mouse movement away from the model. Modelers can interactively manipulate properties, enter values directly at the point of interest in the viewport, and preview results prior to committing changes.
Fully Integrated Character Animation Toolkit (CAT)
More easily create and manage characters, and layer, load, save, remap, and mirror animations with the Character Animation Toolkit (CAT). Now fully integrated into Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011, CAT provides an out-of-the-box advanced rigging and animation system. With its approachable, flexible toolset, animators can use default settings in CAT to help achieve high-quality results in less time—or completely customize rigs to include arbitrary morphology, embedded custom behaviors, and procedural controllers for more demanding character setups.
User Interface Customization
Maximize the usable workspace and focus on the features that matter most for specialized workflows with customizable user interface layouts. Create and store personalized UI configurations that include frequently used action items and macro scripts, and toggle the display of these configurations with the touch of a hotkey or button.
Autodesk Material Library
Seamlessly exchange material data between Autodesk applications with the new Autodesk Material Library. Materials can be exchanged with certain other supporting Autodesk applications (AutoCAD®, Autodesk® Inventor®, and Autodesk® Revit® Architecture, Autodesk® Revit® MEP, and Autodesk® Revit® Structure software) in a true one-to-one mapping—helping create a consistent definition and rendered look and eliminating the need to rework materials after data import. Users will benefit from a familiar workflow between products and enjoy access to up to 1,200 material templates that help simplify complex scene setup.
Quicksilver Hardware Renderer
Create high-fidelity pre-visualizations, animatics, design dailies, and marketing materials in less time with Quicksilver, an innovative, new hardware renderer that can help produce high-quality images at very fast speeds. This new multithreaded rendering engine in Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011 uses both the computer processing unit (CPU) and the graphics processing unit (GPU), and supports alpha and z-buffer render elements; depth of field; motion blur; dynamic reflections; area, photometric, ambient occlusion, and indirect lighting effects along with precision-adaptive shadow maps; and the ability to render at larger-than-screen resolutions.
System Requirements
Requirements for 32 bit Operating system: Microsoft® Windows® 7 Professional, Microsoft® Windows Vista® Business (SP2 or higher), or Microsoft® Windows® XP Professional (SP2 or higher)
For general animation and rendering (typically fewer than 1,000 objects or 100,000 polygons):
For general animation and rendering (typically fewer than 1,000 objects or 100,000 polygons):
- Rapid iteration of designs--With best-in-class interoperability with the AutoCAD®, Revit®, and Autodesk® Inventor® software product families, 3ds Max Design enables users to experience non-destructive workflows when upstream changes occur. The software also supports more than 30 2D and 3D data formats.
- Accurate daylight analysis--3ds Max Design is one of the tools validated by the CNRC for the simulation and analysis of indirect and daylight effects. In addition, direct lighting can be explored in real-time in the viewport.
- High-impact visuals--Technology proven in the entertainment industry enables designers and visualization specialists to create cinematic-quality imagery using:
- An industry-leading polygon modeling toolset
- Out-of-the-box animation, character, and effects tools
- Unlimited network rendering with mental ray
3D Modeling Autodesk 3ds Max and Autodesk 3ds Max Design software have one of the richest 3D modeling toolsets in the industry:
- Efficiently create parametric and organic objects with polygon, spline, and NURBS-based modeling features.
- Liberate your creativity with more than 100 advanced polygonal modeling and freeform 3D design tools in the Graphite modeling toolset.
- Precisely control the number of faces or points in your object with ProOptimizer technology and reduce a selection’s complexity by up to 75 percent without loss of detail.
- Articulate minute details and optimize meshes for both interactive manipulation and rendering using subdivision surfaces and polygon smoothing.
- Perform creative texture mapping operations, including tiling, mirroring, decal placement, blurring, spline mapping, UV stretching, relaxation, Remove Distortion, Preserve UV, and UV template image export.
- Design and edit simple to complex shading hierarchies with the Slate material editor, taking advantage of extensive libraries of textures, images, image swatches, and procedural maps.
- Bake each object’s material and lighting into new texture maps with the Render to Texture functionality.
- Leverage procedural animation and rigging with CAT (Character Animation Toolkit), biped, and crowd-animation functionality.
- Use the Skin modifier and CAT Muscle to help achieve more precise, smoother control of skeletal deformation as bones move.
- Rig complex mechanical assemblies and characters with custom skeletons using 3ds Max bones, inverse kinematics (IK) solvers, and customizable rigging tools.
- Wire one- and two-way relationships between controllers to create simplified animation interfaces.
- Animate CAT, biped, and 3ds Max objects in layers to tweak dense motion capture data without compromising underlying keyframes.
- Use the built-in cloth-simulation engine to turn almost any 3D object into clothing, or build garments from scratch—and then make adjustments to and animate these cloth objects.
- Create hair, fur, and other strand-derived effects such as grass, and precisely control their styling and animation.
- Design sophisticated event-driven particle effects such as water, fire, spray, and snow, and control them with expressions, scripts, or direct manipulators.
- Create high-fidelity pre-visualizations, animatics, and marketing materials with the innovative, new Quicksilver high-performance renderer.
- Quickly set up advanced photorealistic lighting and custom shaders with the mental ray® rendering engine.
- Take advantage of idle processors to finish rendering faster with unlimited batch rendering in mental ray.
- Visualize and manipulate a given region in both the viewport and Framebuffer with Reveal™ functionality.
- Output multiple passes simultaneously from supported rendering software, including high dynamic range (HDR) data from architecture and design materials, for reassembly in 3ds Max® Composite.
Pipeline Integration Import data from a multitude of sources and smoothly transfer Autodesk 3ds Max and Autodesk 3ds Max Design data across file iterations, software applications, users, and locations:
- Use Autodesk® FBX® technology to exchange data with certain other leading 3D applications, including Autodesk® Maya® 3D animation, modeling, visual effects, rendering, and compositing software; Autodesk® Mudbox™ 3D digital sculpting and texture painting software; and Autodesk® Revit® Architecture building design software.
- Make the most of nondestructive file-link workflows to deal with upstream changes when working with Autodesk software that exports FBX file formats.
- Import solids data directly into Autodesk 3ds Max and Autodesk 3ds Max Design from Autodesk® Inventor® 3D CAD software.
- Aggregate data with support for more than 30 2D and 3D data formats, including 3ds, AI, DEM, XML, DDF, DWG, DXF, FBX, DAE, IGES, IPT, IAM, OBJ, STL, VRML, FLT, SAT, and SKP.
What's New Slate Material Editor
Easily visualize and edit material component relationships with Slate, a new node-based material editor in Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011 that helps significantly improve workflow and productivity for artists and designers creating and editing complex material networks. The intuitive schematic framework is engineered to handle the vast numbers of materials required by today’s demanding entertainment productions and design visualizations.
Local Edits to Containers
Collaborate more efficiently with significantly enhanced workflows for Containers that enable artists and designers to layer local edits nondestructively on top of referenced content. Better meet tight deadlines by working in parallel: while one user iteratively edits unlocked aspects of the container, another can continue to refine the underlying data. Multiple users can contribute changes to different elements of the same container at once, while simultaneous edits to the same component are prevented.
Autodesk FBX File Link with Autodesk Revit Architecture
Receive and manage upstream design changes from Autodesk® Revit® Architecture building design software with a new Autodesk® FBX® File Link. This intelligent handling of data helps reduce rework of design visualizations when original designs are revised and refined, supporting nonlinear decision-making processes and facilitating collaborative, iterative workflows. Designers can also take advantage of new import options to group incoming materials, helping to optimize and simplify management of complex data sets.
In-Context Direct Manipulation UI
Save time when modeling and maintain focus on the creative task at hand with a new in-context user interface (UI) for polygon modeling tools that helps eliminate unnecessary mouse movement away from the model. Modelers can interactively manipulate properties, enter values directly at the point of interest in the viewport, and preview results prior to committing changes.
Fully Integrated Character Animation Toolkit (CAT)
More easily create and manage characters, and layer, load, save, remap, and mirror animations with the Character Animation Toolkit (CAT). Now fully integrated into Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011, CAT provides an out-of-the-box advanced rigging and animation system. With its approachable, flexible toolset, animators can use default settings in CAT to help achieve high-quality results in less time—or completely customize rigs to include arbitrary morphology, embedded custom behaviors, and procedural controllers for more demanding character setups.
User Interface Customization
Maximize the usable workspace and focus on the features that matter most for specialized workflows with customizable user interface layouts. Create and store personalized UI configurations that include frequently used action items and macro scripts, and toggle the display of these configurations with the touch of a hotkey or button.
Autodesk Material Library
Seamlessly exchange material data between Autodesk applications with the new Autodesk Material Library. Materials can be exchanged with certain other supporting Autodesk applications (AutoCAD®, Autodesk® Inventor®, and Autodesk® Revit® Architecture, Autodesk® Revit® MEP, and Autodesk® Revit® Structure software) in a true one-to-one mapping—helping create a consistent definition and rendered look and eliminating the need to rework materials after data import. Users will benefit from a familiar workflow between products and enjoy access to up to 1,200 material templates that help simplify complex scene setup.
Quicksilver Hardware Renderer
Create high-fidelity pre-visualizations, animatics, design dailies, and marketing materials in less time with Quicksilver, an innovative, new hardware renderer that can help produce high-quality images at very fast speeds. This new multithreaded rendering engine in Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011 uses both the computer processing unit (CPU) and the graphics processing unit (GPU), and supports alpha and z-buffer render elements; depth of field; motion blur; dynamic reflections; area, photometric, ambient occlusion, and indirect lighting effects along with precision-adaptive shadow maps; and the ability to render at larger-than-screen resolutions.
System Requirements
Requirements for 32 bit Operating system: Microsoft® Windows® 7 Professional, Microsoft® Windows Vista® Business (SP2 or higher), or Microsoft® Windows® XP Professional (SP2 or higher)
For general animation and rendering (typically fewer than 1,000 objects or 100,000 polygons):
- Intel® Pentium® 4 1.4 GHz or equivalent AMD® processor with SSE2 technology*
- 2 GB RAM (4 GB recommended)
- 2 GB swap space (4 GB recommended)**
- 3 GB free hard drive space
- Direct3D® 10 technology, Direct3D 9, or OpenGL®-capable graphics card† (256 MB or higher video card memory, 1 GB or higher recommended)
- Three-button mouse with mouse driver software
- DVD-ROM drive††
- Microsoft® Internet Explorer® 7.0 or higher or Mozilla® Firefox® 2.0 or higher browser
- Internet connection for web downloads and Autodesk® Subscription-aware access
For general animation and rendering (typically fewer than 1,000 objects or 100,000 polygons):
- Intel 64 or AMD 64 processor with SSE2 technology*
- 4 GB RAM (8 GB recommended)
- 4 GB swap space (8 GB recommended)**
- 3 GB free hard drive space
- Direct3D 10, Direct3D 9, or OpenGL-capable graphics card† (256 MB or higher video card memory, 1 GB recommended)
- Three-button mouse with mouse driver software
- DVD-ROM drive††
- Microsoft Internet Explorer 7.0 or higher or Mozilla Firefox 2.0 or higher browser
- Internet connection for web downloads and Autodesk Subscription-aware access
- Intel® 64 or AMD64 processor with SSE2 technology*
- 8 GB RAM
- 8 GB swap space**
- 3 GB free hard drive space
- Direct3D 10, Direct3D 9, or OpenGL-capable graphics card† (1 GB or higher video card memory)
- Three-button mouse with mouse driver software
- DVD-ROM drive††
- Microsoft Internet Explorer 7.0 or higher or Mozilla Firefox 2.0 or higher browser)
- Internet connection for web downloads and Autodesk Subscription-aware access
source: http://www.autodesk.com